Thursday 22 May 2008

things to do

1) Resolve edit (Fri 23rd)

2) Track shots needed (Fri 23rd)

3)Model Wall (Sat 24th)

4)Break up in Max (Sat 24th)

5)Bgeo simulation in Houdini (Tues 27th)

6)Texture Wall Break up (Wed 28th)

7)Add Fluid Smoke Sim plus wall as collision object (Fri 30th)

8)Make matte replacement of inner wall + track (sat/sun 31st/1st)

9)Light Matching (Sun-Tues 1st-3rd)

10)Test Render + Test Comp (Sun-Tues 1st-3rd)

11)Start final Comp + Practical Effects (Tues-Fri 2nd-6th)

No comments: